Fullmetal Alchemist (2003) English Subtitle Batch Episode 1-51 BD [480p / 720p] Dual Audio Fullmetal Alchemist Brotherhood 4 Koma Theater Fullmetal Alchemist: Brotherhood + Movie + OVA.
Overall 7 Story 7 Animation 7 Sound 8 Character 9 Enjoyment 7 The story of Star Ocean EX is completely based on the first disc of the PSX game, Star Ocean: The Second Story. In the game, you can pick to play from either the point of view of Rena, or Claude. The anime chooses to follow Claude. Story Claude C.
Kenni is a young ensign on a mission with his father. When they arrive on a strange planet, Claude decides to prove his worth, and inspect a mysterious object on his own, against his fathers protests. When Claude comes into contact with this object, he is transported to the underdeveloped planet, Expel, where he mets Rena Lanford.
Rena believes Claude is the Hero of the Light, here to save Expel from destruction. So our story begins with Claude and Rena embarking on a mission to destroy the Sorcery Globe. Animation There is nothing particularily special about this anime's animation. While it is full of battles, it falls back to the 'single shot, shakey screen' method for attacks. However, the characters have great expressions, and it is a very colourful anime, with nice backgrounds. Sound The music is based off the soundtrack from the game.
The game's music is (in my opinion) superior, but the nice remix of the music does fit well in the show. They use it to set moods, and it's not placed into a scene awkardly, so it keeps the story flowing. There is some original scores, that are also very nicely done, and were also made by the same man who created the music for the game, Motoi Sakuraba. Characters Though I personally dislike Claude, this anime definitly benefits from a wide variety of characters. There is notably, 10 of the 12 main characters from the game, as well as atleast 3 original characters, and 3 NPC's from the game, brought to life with more personality (ie Yuki, Jam Shop Girl in Salva). The characters that they do focus on generally all follow the usual character personalities, but when hit with a character like Ashton (ie Possesed by Dragons Guy), you suddenly find yourself with some entirely unique characters. Enjoyment Enjoyment varies.
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If you played the game originally, you may be a bit disappoint with how the characters seemed to have developed, the plot holes, how they cut out some of the best aspects of the game (such as the game had it so that you could make ANYONE be with anyone. While Rena and Claude are the title lovers in the show, in the game, you can virtually make them with anyone), and the way they messed up some of the storyline. However, it's still enjoyable for the big fans, who love the game no-matter-what (such as I).
If you never played the game, or you are just an SO3 fan, this could be a totally new experience, that you may or may not enjoy. With the anime being recently translated into English, you can gain access to this anime anyway possible. Overall / My Comments / My Feelings To begin with, I honestly think picking Claude as the main-main character over Rena was an entirely stupid idea.
I'm not saying this because I am a well known Claude-hater, Rena-fan, it's just Claude's story is weak in comparison to Rena's. To begin with, even playing Claude's story, it all goes back into focus about Rena's mysterious past, and how it's her world they are saving.
Even then, it might be a bit boring, because we can't really relate with Rena (since they made her act 5, instead of 17 like she is.) they could still do a flip-main character theme, where it's going between the two, and their point of views. I also have an incredible dislike for all the pairings. I have always had my strong belief in Rena/Ashton.
Though not a popular pair, I can't see him with Precis (which they make him adore), nor Celine (though she's better than Precis). I always imagined it as Precis/Leon, and Celine would be with practically anyone (I usually pick Noel though, who isn't even in the anime). They balant favouritism towards Claude/Rena really bugs me. I wouldn't mind so much if they made it develop, instead of 'Omg Claude, it's episode 1, but I love you already!!'
That just really gets to me. A final bit is, this series ends in a HUGE cliffhanger. As in, it's in desperate need of a second season, but we'll never see it.
By this, I mean, the second disc is suppose to be season 2, but the creators cancelled finishing the series, and went on to better things (whatever the hell that might be). Anyways, if you are a SO fan of any sort (be it 1, 2 or 3) you will probably like to see this. So1 fans, this is what happens after, So2 fans, this is what you all dreamed about, and So3 fans, this is why your game sucks.
Overall 6 Story 4 Animation 4 Sound 5 Character 6 Enjoyment 6 Star Ocean is an adventure-comedy anime suitable for children. It's based off of a video game which I've never seen or played since I'm not a gamer.
The maturity level is a little greater than Pokemon.not by much, though I must say I still liked it and I think older people would like this show as well. So long as you don't compare it to the video game or expect it to be this wonderfully sophisticated piece of work. Art The art is kinda amateurish looking though it's not totally bad. Use of lines, shape and proportion are all OK, however the actual shading is pretty weak.
The color palette is very simple and has a “paint-by-numbers” look to it. The hero is of course blonde with blue eyes.rolls eyes. with matching the colors for his boots, gloves and jacket., The heroine is blue-haired with blue eyes and the sorceress woman is violet-haired with violet eyes. CGI is used in small doses but all for the wrong reasons like monsters melting away and cheesy-cheap looking ocean/water distortion but it's not really used for the fight scenes or special F/X. At the end, they use more CGI but again it's very cheesy and cheap-looking.
Another clue that this show is for a younger audience is that scenes are reused constantly, especially the heroes' attack moves. Sound I watched this show in the English dub and it was pretty good.
Each of the actors properly conveyed the right mix of emotion and humor into their characters. Also the guy who did Kira Yamato's English voice stars in this show as Claude Kenni, he is a very good actor. The music is on the generic side, the OP sounds like typical shonen anime electro-pop synthesizer music.
The ED is a somewhat peppy sounding feminine rock song which was still on the generic side. Story As with most children's stories, the plot is pretty basic. A guy gets thrown into a strange world and goes on an adventurous quest to return home incidentally saving the world while he's at it.
But what really makes Star Ocean work for me at least are the individual episodes, the situational humor and the connection between the characters. The story is told in a very childish and straightforward fashion with all the requisite of humor as can be expected from shows of this nature. Therefore don't look for any deeper meaning or any sophisticated narrative elements like irony, metaphors, or complex plot twists. Characters The characters are pretty much what make the show what it is.
At times they seem pretty stereotypical with the typical anime/RPG line up: the hero, the healer, the wizard, the rogue knight, the thief/bandits, the comic relief.and so on, but then they did some unique things like throwing in some modern elements like doctors and scientists also electricity. The unity and overall good-naturedness between the characters is what I found most admirable and enjoyable in the show, I really like when a band of characters go off on an adventure and really stick together and help each other.
Star Ocean is really good at portraying unity.and because of that I don't think I found any one character annoying. At the very beginning I didn't like Claude because he just seemed so brash and heedless of caution, even though I know it was because he had a point to prove that he was not just some kid living under his father's shadow, Commodore Kenni. Thank goodness he changes during the anime and quickly learned when to turn on the bravado and when to switch it off. Once that character flaw was removed, Claude became my favorite.
I also liked Ashton very much, he carried his share of the show very well and despite what everyone else in the show was saying about him, he's actually a pretty skilled swordsman and a very likable character. It's easy to see why the two-headed dragon got attached to him. I also liked Celine and Rena, the two girls of the group. They are basically two sides of the same coin except Celine plays the sexpot card and Rena plays the short, cute and helpless card. Verdict Overall I'd say it was a pretty cool show. Maybe it's not the “OMG!!! This is effin' EPIC!!!
Lemme tell all my friends about it!!!” kinda show, but it kept things light and I was entertained. So if some one was interested and asked me about it.then I'd tell them to check it out, it's pretty good and funny.
Overall 5 Story 6 Animation 7 Sound 7 Character 5 Enjoyment 5 For me Star Ocean EX was a big letdown. I expected it to at least be on par with the game that it's based on but it just didn't work for me. First, let's talk about its story.
Originally I would have given Star Ocean EX a 10 since I expected it to be like its game counterpart. I ended giving it a six because some episodes had so many gaps inbetween them, I just got confused. The series also ended halfway through the plotline and it also had the most horrible ending I have ever seen. Wait I almost forgot. The story WAS continued through vocal dramas.in Japanese. Though I know some Nihongo, I still couldn't understand much of what they were saying.
The fact that the dramas are only in Nihongo make it almost impossible for foreign fans of the series to continue with the story. The art was average.Not much to say here. The songs were fair enough. They were fun to listen to for a while but they eventually got really annoying and they're also not that memorable. In the beginning the characters were very well-developed. The four main characters, Claud, Rena, Ashton and Celine were presented well enough. Problems started arising when the other characters entered the script.
For instance, the relationship between Rena and Dias could have been better presented. Leon should also have gotten more air time. Star Ocean EX also introduces some utterly useless characters into the story such as the three random idiots, whose names I still can't remember and the jam girl, whose name i also forgot. They were so useless to the plotline that the story could go on even if they weren't there.
I mean come on! The jam girl can't even fight!
What's she gonna do make sandwiches in the battlefield? Maybe she can sing the monsters to death! In the end, Star Ocean EX was a flop. Although it has so many faults, I can't stop you from watching it. You can watch it if you like. In fact, you may even like it.
But for me, the game was better. You're better off enjoying Claud and Rena's adventure playing the game instead. Overall 8 Story 9 Animation 7 Sound 8 Character 9 Enjoyment 8 I was really surprised when I had started watching this, I had assumed it would be a big letdown but when It started I actually liked it. The only downfall was towards the end. The show started moving in a different direction away from the plotline of the game and ended at a climax that made you wanna rip your hair out (but hey that's Japan for you). I first played the game for the PSP before watching it so I expected it to follow that plot line pretty close, and it did for about half of the series. I think the reason they did change the series half way through was because they knew they couldn't fit the original plotline into 26 episodes and they didn't want to make a second season.
If I remember correctly, the point at which the show started moving away from the game was when the boat holding the lacuer hope was attacked and sank, washing the people on a different continent (don't remember name). At that point they went straight to the sorcery globe, totally removing the transport to energy nede. Along with that the ten wise men were never mentioned or showed up in the series. The only thing that may have been the first showing of the ten wise men was when Rena and Claude were inside the Sorcery globe and they were stopped by a screen that showed up showing what looked like 10 people i think, one being a Nedian. He told Rena she was one of them and ofcourse, she started crying (figures).
But I won't ruin the show for you if you haven't watched it. Just know the ending will leave you pissed off, atleast it did me.
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Reviews. Threads Links -/ -SE: / - SBB: / -/ - SE: // - FF7: /// -Subreddit theme by by Header-Banner Archive: Stylesheet by Formatting Spoiler Tags: Reddit: !Text! Hey Everyone, I haven't seen much of any reviews about the upcoming Star Ocean banner and have even seen posts about people saying they are going to skip the banner since they felt it was just junk. I am pretty excited for this banner having played over a hundred hours in 'Til the End of Time'. I'm mainly making this post to shed some light on Fayt's kit but I'll briefly go over the other units as well. The Banner units can be found at the links below: First off is Roddick, the banner's 5. max.
Nothing really exciting here. Initially I was extremely excited for this guy's TMR. His TMR grants 10% HP/MP, 10% to 6 elements (fire, water, wind, earth, light, dark), and a whooping 30% ATK according to the link. However I recently found another source that mentions the 30% is exclusive to Roddick. I dont know how valid this source is, I dont play JP, but I guess it would be too good to be true. If the 30% ATK is for anyone I'd honestly say this would rival Physical DPS accessories like Ring of the Lucii and even make the Star Quartz Fury Ring obsolete.
I'm still gonna hope, maybe we get some upgrades in GL. Again, nothing in the kit makes my jaw drop but he does have a decent weapon selection (all of the major weapon types) and what looks like alot of the same skills Fayt has, more on that later. His TMR looks fairly decent. It grants 40% ATK, not restricted to a weapon, and buffs DEF every turn.
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All of those 30% ATK materias everyone has will be pushed to the side with a new generic ATK materia for our physical DPS. Up next is Reimi. Another character from a Star Ocean I havent played. This character is just SMFH. Her kit stinks, modifiers are low, and her TMR is completely useless. Her TMR grants 50% all status ailments and 10% HP.
Why would anyone use her TMR? Sure you could equip two of these and get 100% immunity and 20% HP, but you could easily get more by equipping a ribbon and any other accessory that grants 20% HP or higher which usually grant some other effect as well. Jake's Pirate Ring and Arsha's Tailsman come to mind here.
Another SPR fighter similar to Lila, though Rena is probably less damage more utility/healer. She comes with a W-ability that lets her dual cast damn near her entire kit which includes some healer options like Dispel, 2500 x18 mod AOE heal, a 100% ST Heal, and Full-Life. The W-ability also lets her buff your party with a 110% 5 turn DEF or ATK, and an AOE 80% SPR buff with a 20% MAGIC mitigation coupled with it. Then she has some damage skills, which again can be dual casted, an AOE 180% Magic Damage with SPR scaling, and an AOE 660% Magic Damage with SPR scaling abilities. This girl can do alot, if you need healing, she has you covered, need a raise, boom. What I really like is her Magic mitigation, I dont feel we have many sources of this, the only other source I've used is Divine Soleil which are locked behind other skills, and is only one ally. The magic mitigation also stacks with different forms of mitigation (in this case, Universal Mitigation, and Physicial), it lasts 5 turns and can be dual casted so she can heal or still do damage.
Her highest damage modifier isn't as high as Lila's Heaven shift, Lila's being 10x, but again this girl is a little more on the support side than Lila. Rena's 660% skills is multiple hits but I dont know who she chains with, maybe just herself, which Lila pretty much also has this problem. Rena's TMR is iffy IMO, I cant see 75 ATK/SPR being too useful, it just seems to spread the two stats too thin, Rena wants SPR, so slap some staves on her, which she can equip. I will point out however, with her W-ability comes some MASSIVE MP requirements, her big hitter costs 99 MP and the mitigation costs 84 MP and she doesnt have an innate refresh. Come on though, we dont spend MP anymore with CG Nichol in our parties. Her LB, which grants 120 MP on use and 0.5 mod refresh, could possibly mitigate her MP issues as well.
Now on to my boy Fayt. I was really hoping this guy wasn't fowled up. His is the main character of the only Star Ocean I've played and I really enjoyed him in the original game. I'm only sad we didn't get more from his story Abel? Right off the bat, Fayt get access to imbue himself with 4 different elements, fire, ice, lightning, light, for 12 TURNS!
How are those elements useful? Well his LB imperials 50% to ALL elements. This guy can imperil for any party so I'm liking the versatility. Fayt has a decent attack that ignores DEF and totals a 470% modifier which hits 9 times. I dont know who chains with him other than Fidel but I'm hoping we can use him with someone else beyond himself, or Fidel. Maybe if his Air Riad has 8-8-8 or 7-7-7 frames I can come up with some interesting ways to use him.
Onion Knight and Fayt would be a pretty neat combo. Now on to his most interesting attack, Blade of Fury. This was the moment I thought this had to be a typo. Blade of Fury starts at a 60% modifier and scales 25 times on use to 1500%! My first thought on this was it sucked, I dont usually like build up skills nor like skills that are locked behind other skills, but I think Blade of Fury has some potential it's what drove me to make this post. So I did some maths (Yes, 'maths') because what I really wanted to know was how many turns would it take to either match or surpass just spamming his Air Raid. So, for the following numbers I came up with I assumed Fayt is dual-wielding.
This is a necessity, not only does Fayt not have any TDH passives or W-Ability, but you want to get these stacks on Blade of Fury as quickly as possible. Lets take a look at the skills' progression: Begin Turn 1 1st Blades of Fury Modifier: 120 Accumulated Blades of Fury Modifier: 120 2nd Blades of Fury Modifier: 180 Accumulated Blades of Fury Modifier: 300 Accumulated Air Raid Modifier: 940 Ending Turn: 1 What we see here is the accumulated damage in terms of modifiers. Each use of Blade of Fury increases it's modifier by 60. So we need to compare the accumulated modifiers of the Blade of Fury to the static modifier of Air Raid. Air Raid's modifier is effectively 470% (235% w/ 50% ignore DEF), this doesn't change. So we want to know how long will it take before Blade of Fury is stronger than Air Raid. At 33% of the damage Air Raid has already done, it not looking good for BoF to even surpass Air Raid's damage but lets see.
I guess they either say they will get a 7. and in that case don’t pull until they come back and you know their kit or they don’t say anything and you don’t pull because expect they won’t get 7.
Basically the verdict on this banner regardless of how good the banner may or may not be is don’t pull except for maybe the 4 and 3. unit. Any 5. in a 7.
meta that doesn’t or may not go to 7. is literally useless unless they have a tmr that’s so broken that it’s basically a must have and neither in this case have a must have tm they are actually but in the bad category imo.